Monday, May 30, 2011

Shiny

I made a teapot.  There were some reasonably challenging parts of the model, but because it would feature a lot of shiny and reflective surfaces, I went to a higher level of detail and poly count than is usually necessary for this type of model.  I'm satisfied with how it looks rendered in a fairly plain studio environment, though I still feel even at this point the black material of the pot will need more tweaking to get just right.

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